<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
>

<channel>
	<title>iancrossland.us &#187; Xbox 360 Gaming</title>
	<atom:link href="http://iancrossland.us/category/xbox-360-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://iancrossland.us</link>
	<description>Ethical Traveller</description>
	<lastBuildDate>Tue, 24 Apr 2012 12:35:50 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<copyright>2006-2007 </copyright>
	<managingEditor>contact@iancrossland.us (iancrossland.us)</managingEditor>
	<webMaster>contact@iancrossland.us (iancrossland.us)</webMaster>
	<image>
		<url>http://iancrossland.us/wp-content/plugins/podpress/images/powered_by_podpress.jpg</url>
		<title>iancrossland.us</title>
		<link>http://iancrossland.us</link>
		<width>144</width>
		<height>144</height>
	</image>
	<itunes:subtitle></itunes:subtitle>
	<itunes:summary>Ethical Traveller</itunes:summary>
	<itunes:keywords></itunes:keywords>
	<itunes:category text="Society &#38; Culture" />
	<itunes:author>iancrossland.us</itunes:author>
	<itunes:owner>
		<itunes:name>iancrossland.us</itunes:name>
		<itunes:email>contact@iancrossland.us</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://iancrossland.us/wp-content/plugins/podpress/images/powered_by_podpress_large.jpg" />
		<item>
		<title>Halo Combat Evolved Anniversary PAX 2011 Campaign Trailer [HD]</title>
		<link>http://iancrossland.us/2011/08/29/halo-combat-evolved-anniversary-pax-2011-campaign-trailer-hd/</link>
		<comments>http://iancrossland.us/2011/08/29/halo-combat-evolved-anniversary-pax-2011-campaign-trailer-hd/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 21:05:53 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=1026</guid>
		<description><![CDATA[google_ad_client = "pub-2394780516691637"; google_ad_width = 728; google_ad_height = 90; google_ad_format = "728x90_as"; google_ad_type = "image"; google_ad_channel = ""; google_color_border = "#000000"; google_color_bg = "#FFFFFF"; google_color_link = "#0000cc"; google_color_text = "#000000"; google_color_url = "#008000"; google_ui_features = "rc:0"; Read my Ebooks on SmashwordsFollow me on:RSSTwitterGoogle+FacebookLinkedInMySpaceMy Blog]]></description>
			<content:encoded><![CDATA[<p><span style="text-align:center; display: block;"><a href="http://iancrossland.us/2011/08/29/halo-combat-evolved-anniversary-pax-2011-campaign-trailer-hd/"><img src="http://img.youtube.com/vi/98EyOB_WKrQ/2.jpg" alt="" /></a></span></p>
<div style=" float: left;  margin: 8px; ">
				<script type="text/javascript">
				google_ad_client = "pub-2394780516691637";
				google_ad_width = 728;
				google_ad_height = 90;
				google_ad_format = "728x90_as";
				google_ad_type = "image";
				google_ad_channel = "";
				google_color_border = "#000000";
				google_color_bg = "#FFFFFF";
				google_color_link = "#0000cc";
				google_color_text = "#000000";
				google_color_url = "#008000";
				google_ui_features = "rc:0";
				</script>
				<script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
			</div><html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2011/08/29/halo-combat-evolved-anniversary-pax-2011-campaign-trailer-hd/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Forza 4 &#8220;Top Gear&#8221;?</title>
		<link>http://iancrossland.us/2010/12/14/forza-4-top-gear/</link>
		<comments>http://iancrossland.us/2010/12/14/forza-4-top-gear/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 13:05:27 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Guest Posts]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=947</guid>
		<description><![CDATA[The very first Case shot for Forza 4 has been revealed by Turn 10 studio, at first look its appear blank but carries a games logo as well as Top Gear logo. Microsoft subsidiary studio Turn 10 is working on a forth instalment in the acclaimed Forza franchise, and the group has been tasked with [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-949" title="forza_4_case_shot" src="http://iancrossland.us/wp-content/uploads/2010/12/forza_4_case_shot1.jpg" alt="forza_4_case_shot" width="213" height="300" /></p>
<p>The very first Case shot for Forza 4 has been revealed by Turn 10 studio, at  first look its appear blank but carries a games logo as well as Top  Gear logo.</p>
<p>Microsoft subsidiary studio Turn 10 is working on a forth instalment  in the acclaimed Forza franchise, and the group has been tasked with  applying motion control to the title.</p>
<p>Yet Microsoft’s popular controllerless device, Kinect, may not be a central component of the game’s racing elements.</p>
<p><a rel="nofollow" href="http://uk.xbox360.ign.com/articles/113/1139833p1.html">A Microsoft spokesperson said</a> Turn 10 had already been using Kinect technology to “let players explore and experience their dream cars like never before”.</p>
<p>So, this confirms that Forza 4 (when it arrives in the fall of 2011)  will be a hybrid title that offers optional Kinect support. It is  expected that the title will be offered in both a standard and Limited  Edition just as Forza 3 was.</p>
<html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2010/12/14/forza-4-top-gear/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Microsoft remaking Halo: Combat Evolved?</title>
		<link>http://iancrossland.us/2010/12/02/microsoft-remaking-halo-combat-evolved/</link>
		<comments>http://iancrossland.us/2010/12/02/microsoft-remaking-halo-combat-evolved/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 13:01:18 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=934</guid>
		<description><![CDATA[343 Industries was formed to replace Halo creators Bungie, who have now moved on to work on a new multiformat game with Activision. According to &#8216;industry chatter&#8217; reported by Games Master magazine 343&#8242;s first project is a remake of Halo: Combat Evolved, running on the Halo: Reach graphics engine. Read my Ebooks on SmashwordsFollow me [...]]]></description>
			<content:encoded><![CDATA[<p>343 Industries was formed to replace Halo creators Bungie, who have now moved on to work on a  <a href="http://www.metro.co.uk/tech/845079-blizzard-helping-bungie-with-new-mmo">new multiformat game with Activision</a>.  According to &#8216;industry chatter&#8217; reported by Games Master magazine 343&#8242;s  first project is a remake of Halo: Combat Evolved, running on the Halo:  Reach graphics engine.</p>
<html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2010/12/02/microsoft-remaking-halo-combat-evolved/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Halo Reach 100% Complete</title>
		<link>http://iancrossland.us/2010/10/07/halo-reach-100-complete/</link>
		<comments>http://iancrossland.us/2010/10/07/halo-reach-100-complete/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 23:08:31 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=924</guid>
		<description><![CDATA[Completed all Halo Reach achievements in 6 days, 16 hours and 2 minutes. Read my Ebooks on SmashwordsFollow me on:RSSTwitterGoogle+FacebookLinkedInMySpaceMy Blog]]></description>
			<content:encoded><![CDATA[<p>Completed all Halo Reach achievements in 6 days, 16 hours and 2 minutes.</p>
<html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2010/10/07/halo-reach-100-complete/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Midnight Club new producer and director available!</title>
		<link>http://iancrossland.us/2010/01/12/midnight-club-new-producer-and-director-available/</link>
		<comments>http://iancrossland.us/2010/01/12/midnight-club-new-producer-and-director-available/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 13:36:41 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[My Thoughts]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=908</guid>
		<description><![CDATA[Midnight Club canceled at beleaguered Rockstar San Diego? Source: A blog posted to game-industry news site Gamasutra. BitterPartyOfMany also claims that Rockstar dismantled the San Diego studio&#8217;s Midnight Club team. &#8220;Please, someone explain why the profitable and very functional Midnight Club team was ripped apart, their technology thrown away (after Midnight Club Los Angeles), and [...]]]></description>
			<content:encoded><![CDATA[<p>Midnight Club canceled at beleaguered Rockstar San Diego?</p>
<p><strong>Source:</strong> A blog posted to game-industry news site <a href="http://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php" target="new">Gamasutra</a>.</p>
<p>BitterPartyOfMany also claims that Rockstar dismantled the San Diego studio&#8217;s Midnight Club team. &#8220;Please, someone explain why the profitable and very functional Midnight Club team was ripped apart, their technology thrown away (after Midnight Club Los Angeles), and everyone who wasn&#8217;t fired or quit was shoved onto a project that has been struggling for well over 4 years?&#8221; the posting states.</p>
<p>To the owners of Rockstar, as an avid Midnight Club gamer, if you can&#8217;t get your shit together and produce and direct another successful Midnight Club turn the project over to my team and we will split the profits.</p>
<html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2010/01/12/midnight-club-new-producer-and-director-available/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Halo Reach 9/24/10</title>
		<link>http://iancrossland.us/2010/01/06/halo-reach-92410/</link>
		<comments>http://iancrossland.us/2010/01/06/halo-reach-92410/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 21:40:16 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=891</guid>
		<description><![CDATA[Release Date September 24, 2010 to be exact. Read my Ebooks on SmashwordsFollow me on:RSSTwitterGoogle+FacebookLinkedInMySpaceMy Blog]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img src="http://i707.photobucket.com/albums/ww75/elgefe02/00-25.jpg" alt="" width="564" height="362" /></p>
<p>Release Date September 24, 2010 to be exact.</p>
<html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2010/01/06/halo-reach-92410/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Doom 4</title>
		<link>http://iancrossland.us/2009/12/15/doom-4/</link>
		<comments>http://iancrossland.us/2009/12/15/doom-4/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 16:12:19 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=861</guid>
		<description><![CDATA[“Where’s the Emmy?” Tim Willits asks several pockets of employees as we tour the hallowed halls of id Software’s Mesquite, Texas office. The co-owner and creative director of the company shows us everything from the original toy shotgun used in Doom to the darkened floor where Doom 4 is currently in development. Read my Ebooks [...]]]></description>
			<content:encoded><![CDATA[<p>“Where’s the Emmy?” Tim Willits asks several pockets of employees as we tour the hallowed halls of id Software’s Mesquite, Texas office. The co-owner and creative director of the company shows us everything from the original toy shotgun used in Doom to the darkened floor where Doom 4 is currently in development.</p>
<html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2009/12/15/doom-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Halo Reach Premiere Details</title>
		<link>http://iancrossland.us/2009/12/07/halo-reach-premiere-details/</link>
		<comments>http://iancrossland.us/2009/12/07/halo-reach-premiere-details/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 16:47:04 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=843</guid>
		<description><![CDATA[The world premiere of Halo Reach is just a few short days away, December 12th to be accurate.  You&#8217;ll need to tune into the Spike TV Video Game Awards to witness this event of events, and if Spike&#8217;s Geoff Keighley is to be trusted, Reach is going to be huge. [ad#ad-4] Read my Ebooks on [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img src="http://www.co-optimus.com/images/upload/image/2009/haloreach.jpg" alt="" width="500" height="281" /></p>
<p style="text-align: left;">The world premiere of <strong>Halo Reach</strong> is just a few short days away, December 12th to be accurate.  You&#8217;ll need to tune into the Spike TV Video Game Awards to witness this event of events, and if Spike&#8217;s Geoff Keighley is to be trusted, Reach is going to be huge.</p>
<p><br/>[ad#ad-4]</p>
<html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2009/12/07/halo-reach-premiere-details/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Electronic Arts has made it official: Dead Space 2 is on the way.</title>
		<link>http://iancrossland.us/2009/12/07/electronic-arts-has-made-it-official-dead-space-2-is-on-the-way/</link>
		<comments>http://iancrossland.us/2009/12/07/electronic-arts-has-made-it-official-dead-space-2-is-on-the-way/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 16:43:41 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=841</guid>
		<description><![CDATA[The sequel to the critically-acclaimed Dead Space with a Rorschach blot and some Unitology script over the weekend, EA confirmed today that Dead Space 2 is in the works. The new game will feature the return of Isaac Clarke, the hero of the original, as he meets news characters and employs new tools to slice [...]]]></description>
			<content:encoded><![CDATA[<div><span id="intelliTXT"></p>
<div style="float: right;"><img src="http://www.escapistmagazine.com/images/display/61129.jpg" border="0" alt="image" width="350" height="262" /></div>
<p>The sequel to the critically-acclaimed <a href="http://deadspace.ea.com/" target="_blank"><em>Dead Space</em></a> with a Rorschach blot and some Unitology script over the weekend, EA confirmed today that <em>Dead Space 2</em> is in the works. The new game will feature the return of Isaac Clarke, the hero of the original, as he meets news characters and employs new tools to slice and dice the Necromorph onslaught. &#8220;Survival isn&#8217;t the only thing on Isaac&#8217;s mind in <em>Dead Space 2</em>,&#8221; the publisher said. &#8220;This time, he calls the shots.&#8221;</p>
<p>&#8220;The infection continues to spread throughout space and our hero Isaac Clarke is the only person able to contain it. There are still loads of Necromorphs that need killing!&#8221; said <em>Dead Space 2</em> Executive Producer Steve Papoutsis. &#8220;In <em>Dead Space 2</em>, not everything is exactly as it seems. Expect plot twists that will surprise you and a huge cast of twisted, disgusting monsters that are sure to scare the daylights out of you.&#8221;</p>
<p>I&#8217;m not sure how I feel about the apparent &#8220;Rambofication&#8221; of the intrepid Mr. Clarke in the new game, but it&#8217;s way too early to get worked up over that. At this point, I&#8217;m just happy to hear that the saga will continue. <em>Dead Space 2</em> is currently in development at Visceral Games for the PC, PlayStation 3 and Xbox 360. No release date has been announced.</p>
<p></span></div>
<p><br/[ad#ad-4]></p>
<html><body>
<a href="http://www.smashwords.com/profile/view/iancrossland">Read my Ebooks on Smashwords</a><br/><strong>Follow me on:<br><a href="http://iancrossland.us/feed/">RSS</a><br/><a href="http://www.twitter.com/ian_crossland">Twitter</a><br/><a href="https://plus.google.com/103013883687933401532">Google+</a><br/><a href="http://www.facebook.com/pages/Ian-Crossland-Author/234587673243035">Facebook</a><br/><a href="http://www.linkedin.com/in/iancrossland">LinkedIn</a><br/><a href="http://www.myspace.com/ian_crossland">MySpace</a><br/><a href="../../../../../">My Blog</a><br/>
</body>
</html>
</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2009/12/07/electronic-arts-has-made-it-official-dead-space-2-is-on-the-way/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The driving force behind Grand Theft Auto</title>
		<link>http://iancrossland.us/2009/11/15/the-driving-force-behind-grand-theft-auto/</link>
		<comments>http://iancrossland.us/2009/11/15/the-driving-force-behind-grand-theft-auto/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 13:05:27 +0000</pubDate>
		<dc:creator>Ian Crossland © 2011</dc:creator>
				<category><![CDATA[Things you need to know]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360 Gaming]]></category>
		<category><![CDATA[@beknowdo]]></category>
		<category><![CDATA[@Ethicaltraveler]]></category>
		<category><![CDATA[@ian_crossland]]></category>
		<category><![CDATA[@leave_no_trace]]></category>
		<category><![CDATA[@ventureadvisor]]></category>
		<category><![CDATA[be-know-do.com]]></category>
		<category><![CDATA[December 12 2012]]></category>
		<category><![CDATA[December 24 1956]]></category>
		<category><![CDATA[Ethical Traveler]]></category>
		<category><![CDATA[Ethical Traveller]]></category>
		<category><![CDATA[Ian Crossland]]></category>
		<category><![CDATA[iancrossland]]></category>
		<category><![CDATA[iancrossland.com]]></category>
		<category><![CDATA[iancrossland.us]]></category>
		<category><![CDATA[iancrosslandbsa]]></category>
		<category><![CDATA[ian_crossland]]></category>
		<category><![CDATA[icfxrs]]></category>
		<category><![CDATA[leavenotrace.info]]></category>
		<category><![CDATA[November 11 2011]]></category>
		<category><![CDATA[October 10 2010]]></category>
		<category><![CDATA[Smashwords]]></category>

		<guid isPermaLink="false">http://iancrossland.us/?p=795</guid>
		<description><![CDATA[Shaven-headed, with an unusually large cranium, Houser sits back in a comfortable chair at the Chelsea headquarters of Rockstar, the games label he created with his elder brother, Sam. At each question, he pauses to formulate an answer, before delivering it word-perfect, punctuated occasionally by an excited waving of the arms. Dan Houser, one of [...]]]></description>
			<content:encoded><![CDATA[<p>Shaven-headed, with an unusually large cranium, Houser sits back in a comfortable chair at the Chelsea headquarters of Rockstar, the games label he created with his elder brother, Sam. At each question, he pauses to formulate an answer, before delivering it word-perfect, punctuated occasionally by an excited waving of the arms.</p>
<p><a href="http://technology.timesonline.co.uk/tol/news/tech_and_web/article6916029.ece">Dan Houser, one of the game&#8217;s creators, talks to The Times</a></p>
<p>[ad#ad-4]<br />
@ian_crossland<br />
#ian_crossland</p>
]]></content:encoded>
			<wfw:commentRss>http://iancrossland.us/2009/11/15/the-driving-force-behind-grand-theft-auto/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

