Entries Tagged as 'Video Games'

Midnight Club new producer and director available!

Midnight Club canceled at beleaguered Rockstar San Diego?

Source: A blog posted to game-industry news site Gamasutra.

BitterPartyOfMany also claims that Rockstar dismantled the San Diego studio’s Midnight Club team. “Please, someone explain why the profitable and very functional Midnight Club team was ripped apart, their technology thrown away (after Midnight Club Los Angeles), and everyone who wasn’t fired or quit was shoved onto a project that has been struggling for well over 4 years?” the posting states.

To the owners of Rockstar, as an avid Midnight Club gamer, if you can’t get your shit together and produce and direct another successful Midnight Club turn the project over to my team and we will split the profits.



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Halo Reach 9/24/10

Release Date September 24, 2010 to be exact.



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Doom 4

“Where’s the Emmy?” Tim Willits asks several pockets of employees as we tour the hallowed halls of id Software’s Mesquite, Texas office. The co-owner and creative director of the company shows us everything from the original toy shotgun used in Doom to the darkened floor where Doom 4 is currently in development.



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Halo Reach Premiere Details

The world premiere of Halo Reach is just a few short days away, December 12th to be accurate.  You’ll need to tune into the Spike TV Video Game Awards to witness this event of events, and if Spike’s Geoff Keighley is to be trusted, Reach is going to be huge.



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Electronic Arts has made it official: Dead Space 2 is on the way.

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The sequel to the critically-acclaimed Dead Space with a Rorschach blot and some Unitology script over the weekend, EA confirmed today that Dead Space 2 is in the works. The new game will feature the return of Isaac Clarke, the hero of the original, as he meets news characters and employs new tools to slice and dice the Necromorph onslaught. “Survival isn’t the only thing on Isaac’s mind in Dead Space 2,” the publisher said. “This time, he calls the shots.”

“The infection continues to spread throughout space and our hero Isaac Clarke is the only person able to contain it. There are still loads of Necromorphs that need killing!” said Dead Space 2 Executive Producer Steve Papoutsis. “In Dead Space 2, not everything is exactly as it seems. Expect plot twists that will surprise you and a huge cast of twisted, disgusting monsters that are sure to scare the daylights out of you.”

I’m not sure how I feel about the apparent “Rambofication” of the intrepid Mr. Clarke in the new game, but it’s way too early to get worked up over that. At this point, I’m just happy to hear that the saga will continue. Dead Space 2 is currently in development at Visceral Games for the PC, PlayStation 3 and Xbox 360. No release date has been announced.


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The driving force behind Grand Theft Auto

Shaven-headed, with an unusually large cranium, Houser sits back in a comfortable chair at the Chelsea headquarters of Rockstar, the games label he created with his elder brother, Sam. At each question, he pauses to formulate an answer, before delivering it word-perfect, punctuated occasionally by an excited waving of the arms.

Dan Houser, one of the game’s creators, talks to The Times


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Microsoft’s Staffing Plan is Halo 4 for the Xbox 720

Here’s a little proof that Microsoft is actually working on next generation technology and Halo will be one of the games that will power this technological wonder that will be Xbox 720. So technically speaking we’d see a new version of Halo with the launch of its next platform.

Master Chief Halo 4

    Job Description: Microsoft’s new Halo Studio team is looking for a technical and highly talented program manager to work with an engineering team to help define the next generation of gaming software technology. As part of a next generation team, you’ll be instrumental in helping to lead the development of the engine that will power future experiences for the next generation of gaming platforms. You will work closely with the software architect and the senior development team behind this critical new effort.You will have the opportunity to collaborate with artists, designers, and other creative functions within MGS to ensure that we are building the best possible platform for content creators. You will also work to ensure we are building collaborative efforts with expertise available across the company, including the Xbox platform team and Microsoft Research.”

Well it certainly seems Microsoft’s heard Master Chief’s scream for the distant corners of space and sent in a brand new team to create an epic blockbuster once again.